I’m not a student in the traditional sense, but I’m looking for a long-term project that would extend well beyond the summer. I’m mainly a comic book writer and producer these days, but it’s impossible for me to stop building worlds with code. I have spent a modest amount of time developing using C++, ROS and Gazebo, but have much Unity experience.
I’m excited about this project after listening to this podcast episode:
https://robohub.org/deep-sea-mining : Pietro Filardo, the founder of Pliant Energy Systems, argues that environments inaccessible to humans, such as deep sea and space, are the most important frontiers for robotics.
Just to clarify, I’m interested in working on this project as a volunteer, not formally through GSoC.