Hello Gazebo_community,
I am trying to modify the property self_collide of my robot model while runtime.
Is it possible?
i tried to create a plugin to do it but it does nothing.
void SelfCollideParameterPlugin::Update(const UpdateInfo &info, EntityComponentManager &ecm)
{
auto selfCollideComp = ecm.Componentcomponents::SelfCollide(this->modelEntity);
if (selfCollideComp)
{
selfCollideComp->Data() = this->selfCollide;
}
}
thank you in advance,
NarSB