I wanted to simulate a tracked vehicle under the ignition fortress version, and I wanted the tracks to move like real tracks. The rotation of the track can be visualized, is there any way to solve this?
Simulation of tracks in Gazebo is still a bit unfinished. There is an approximate model described in https://www.youtube.com/watch?v=7J2mlFMvMUI , but that doesn’t include any kind of moving parts to be visualized.
You could try transposing the Gazebo Classic approach from GitHub - yoshito-n-students/gazebo_continuous_track_example: How to use a realtime simulation of continuous tracks for Gazebo 7 & 9 , but in my experience it is quite unstable and unusable.