Hey folks,
I have been diving into Gazebo for a robotics sim project & while the default plugins & models work fine, I started experimenting with custom world plugins – and it is been a bit of a rabbit hole.
I followed the tutorials & managed to compile the plugin but it is either not loading or throwing some super cryptic errors. I am not even sure if it is a problem with how I am referencing it in the .world
file or something else entirely. Has anyone else faced this?
Also, do you usually use CMake or another setup for building your plugins? Any common mistakes or “aha!” moments that saved you time would be appreciated. I feel such as I am missing something small but important.
By the way, I took an AWS Devops Course to improve my automation skills & I want to know if anyone has integrated Gazebo simulations with cloud pipelines?
Also i have check this Simple base project for creating gazebo plugins still need tips,Want to hear your workflow or tips when creating custom plugins for worlds – ones that interact with multiple models or environments.
Thank you.