Model of fire in Gazebo

Hi everyone! Is there a way to create fire in a world in Gazebo? Thanks!!

I’m using PX4 autopilot and Python :slight_smile:

I’d start with this tutorial: Ignition Gazebo: Particle Emitter . Although it is aimed at fog without effects on thermal, so it will need more effort to convert it to fire.

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Hello ,Is there any Idea you have to create Fire with Particle Emitter ,Can you suggest me some ways, Where can i begin? etc

If you need to see the fire particles in thermal camera, then you’ll need to dig into gz-rendering and program a glsl shader doing that. If you don’t need the particles in the cam but you’re satisfied with only the “core” of the fire being displayed, you can create any 3D object with the thermal system plugin, e.g. similar to .